SimplePets yürkçe lang verebilecek varmı türkçesi yokta.
SimplePets lang.
SimplePets lang.
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# NOTICE: All the messages in this file can be customized with color codes #
# That includes the HEX color codes added in 1.16 #
# Example HEX color: &#ff0000 = RED #
##############################################################################
# Will replace the {prefix} placeholder
prefix: '&eSimplePets &6>>'
# Message will be sent when the player does not have permission for when a permission is required
no_permission: '{prefix} &cYou do not have permission.'
# This message will only be used if the player does not have any pets unlocked and 'Needs-Pet-Permission-for-GUI' is TRUE
no_pets_unlocked: '{prefix} &cYou do not have any pets unlocked.'
summon:
# Message that will be sent when pets are spawned via '/pet summon all' (Mostly for OPs to show off)
all_pets: '{prefix} &7Successfully summoned {count} pets!'
# Message that will be sent when a pet is spawned via '/pet summon'
pet: '{prefix} &7Successfully summoned the {type} pet!'
# Message that will be sent if a player attempts to spawn more pets than they are allowed.
cant_spawn_more_pets: '{prefix} &cYou can''t spawn any more pets!'
# Message that will be sent when a pet is spawned via '/pet summon'
failed: '{prefix} &cSorry, the {type} pet was unable to be spawned at the moment.'
# Message that will be sent when a pet is spawned via '/pet summon'
pet_type:
# The pet type is missing
missing: '{prefix} &cMissing pet type.'
# The input is not a valid pet (spelling?)
invalid: '{prefix} &cSorry, &7''{arg}'' &cis not a valid pet type.'
# The selected pet is in development for your version of SimplePets
# AKA we are still working on it expect issues
in_development: '{prefix} &cSorry, {type} is currently in-development and not able
to be used.'
# The selected pet is not supported for the servers version
# (Or is missing in the jar file [in case it is modified])
not_registered: '{prefix} &cSorry, {type} is not registered.'
nbt:
# Message that will show before the 'nbt error message'
invalid: '{prefix} &cInvalid nbt has been entered.'
# Message that will be sent when a pet is spawned via '/pet summon'
error: '{prefix} &c{message}'
# Message that will be sent when a pet is spawned via '/pet summon'
player_not_online: '{prefix} &c{player} is not online (spelling?)'
remove:
# Message that will be sent when a pet is spawned via '/pet summon'
removed_pet: '{prefix} &7Successfully removed the {type} pet!'
# Message that will be sent when a pet is spawned via '/pet summon'
all_pets: '{prefix} &7Successfully removed {count} pets!'
# Message that will be sent when a pet is spawned via '/pet summon'
not_spawned: '{prefix} &cSorry, {type} is not spawned.'
modify:
# Message contains what the player has set the pets data to
# Set this as an empty string "" to prevent it from being sent
compound: '{prefix} &7NBT compound: &e{compound}'
# Message that will be sent when the compound is applied to the entity
applied: '{prefix} &7Data has been applied to the {type} pet!'
pet-saves:
# Message that will be sent when the player has reached their global limit for any pet type
limit-reached: '{prefix} &cYou have reached your limit for saving pet'
# Message that will be sent when the player has reached their per-pet-type limit
limit-reached-per-type: '{prefix} &cYou have reached your limit for saving {type}
pets'
purchased:
# Message that will be sent when a pet is added to the players purchased list (via '/pets purchased add')
added: '{prefix} &7{type} was added to the purchased pets of &c{player}'
# Message that will be sent when a pet is removed from the players purchased list (via '/pets purchased remove')
removed: '{prefix} &7{type} was removed from the purchased pets of &c{player}'
# Is what is sent before the pets are listed (via '/pets purchased list')
list_prefix: '{prefix} &7Owned Pets: '
rename:
# Message that will be sent when the player is renaming the pet via chat
via_chat: '{prefix} &7Type your pets new name in chat:'
# Message that will be sent when the player canceled renaming the pet
cancel: '{prefix} &cPet renaming has been canceled'
anvil:
# The title for the pet rename Anvil GUI
title: '&#de9790[] &#b35349Rename Pet'
# The name for the NAME_TAG in the Anvil GUI
tag_name: '&#de9790NEW NAME'
sign:
# The text that will be set for the sign
# - One line MUST have {input} to mark what line the player types the pets name
# - Hex colors can NOT be used for this
# - MUST have 4 lines
lines:
- '{input}'
- '&l^^^^^^^^'
- '&9&lPlease Enter'
- '&9&lPet Name'
admin:
regenerate:
# Message will be sent when the pets folder has been reset
pets: '{prefix} &7The Pets folder has been regenerated to the default files.'
# Message will be sent when the inventories folder has been reset
inventories: '{prefix} &7The Inventories folder has been regenerated to the default
files.'
# Message will be sent when the items folder has been reset
items: '{prefix} &7The Items folder has been regenerated to the default files.'
# Message will be sent when the particles folder has been reset
particles: '{prefix} &7The Particles folder has been regenerated to the default
files.'
# Message will be sent when the selected pet file has been reset
pet_type: '{prefix} &7The file for the {type} pet has been reset to the default
file.'
reload:
# Message that will be sent when the main config has been reloaded.
config: '{prefix} &7The plugin configuration has been reloaded!'
# Message that will be sent when the messages config has been reloaded.
messages: '{prefix} &7The plugin''s message configuration has been reloaded!'
# Message that will be sent when the inventories manager has been reloaded.
inventories: '{prefix} &7Items and inventories have been reloaded!'
# Message that will be sent when the particles manager has been reloaded.
particles: '{prefix} &7Particles have been reloaded!'
# Message that will be sent when the pets manager has been reloaded.
pets: '{prefix} &7Pets have been reloaded!'
# Message that will be sent when all plugin elements have been reloaded.
all: '{prefix} &7All plugin elements have been reloaded!'
pet-config:
# The key entered is not in the selected pets json file
unknown-key: '{prefix} &7{key} &cis not a key for the pets json file.'
# The value entered is not a boolean (aka it is not true or false)
invalid-boolean: '{prefix} &7{value} &cis not a valid boolean, please use true/false'
# The value entered is not a valid integer (1,2,3)
invalid-integer: '{prefix} &7{value} &cis not a valid integer.'
# The value entered is not a valid double (0.1, 0.02, 0.003)
invalid-double: '{prefix} &7{value} &cis not a valid double.'
# The key entered is not able to be updated via the command (probably is an array or an object)
unable-to-update: '{prefix} &cUnable to update this key.'
# The key has been updated with the new value
#
# Placeholders:
# {key} - The target key
# {value} - The new value
# {type} - The type of pet selected
value-set: '{prefix} &a{key} &7has been set to &e{value}'
# The key has been reset with the default value
#
# Placeholders:
# {key} - The target key
# {value} - The new value
# {type} - The type of pet selected
value-reset: '{prefix} &a{key} &7has been reset to the default value'